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Kindly Beast is an indie game studio located in Ottawa, Ontario. We created the Bendy™ franchise and the popular game Bendy and The Ink Machine™, and are now excited to be working on game projects such as, Bendy and the Dark Revival, Bendy in Nightmare Run, and Showdown Bandit across PC, mobile, and console. We’re growing our team and would love to have you join us. Applicants from all backgrounds and lifestyles are welcome!

At this time we’re looking for you to join us in house in our Ottawa office, must be a Canadian resident.

Please send your application and portfolio to jobs@kindlybeast.com

We are hiring 3D Rigger / Generalist positions for the following projects:

  • Bendy and the Dark Revival

  • Bendy in Nightmare Run

  • Showdown Bandit

 

3D Rigger / Generalist

We’re on the hunt for a 3D rigger/generalist to help us create our audience's next favourite games. You’ll need to have experience with all things 3D – specifically using 3DS Max. While expertise in rigging will be your qualifying skill, we’ll also want you to help out with various 3D tasks once rigging is done (animation, character modelling, environment modelling). You’ll need to be able to gauge animation requirements from technical documents (including the game design document), as well as from talking to your product owner, 3D lead, animators, and developers. You’ll be able to offer input on best practices and implementation details.

We’re looking specifically for Canadian applicants to work in our Ottawa, Canada office.

Please include a portfolio with relevant work, clearly indicating work created by you.

Role Responsibilities:

  • Work with the development team to ensure successful and frictionless integration of assets into games

  • Work with the development team to come up with solutions to problems with constraints including running on older hardware or non-standard platforms

  • Provide estimates for tasks

  • Meet deadlines and flag any possible blockers early

  • Optimize your work to meet asset constraints

Requirements:

  • A minimum of 3 years working professionally as a 3D artist.

  • Excellent eye for high quality 3D artwork and animations

  • Expertise with 3DS Max

  • Experience creating low-poly, game ready assets.

Special Consideration Given to:

  • Level design experience

  • AGILE and Scrum experience

  • Experience with integrating assets into Unity

  • Adobe After Effects experience

  • Shipped titles (indie or AAA)

What we Offer:

  • Full-time position

  • Flexible working hours

  • The opportunity to work on a rapidly growing IP.

  • A permissive company culture that encourages creative problem solving, transparency, and independence.

  • A competitive salary plus performance based bonuses

  • Generous dental and medical benefits.

  • Your choice of equipment upon starting (Wacom tablet, Cintiq, keyboard, mouse, headphones, etc.)

  • 2 weeks holiday to start PLUS a month off from December 15th to January 15th.